
Anyone who reads this blog and owns an iPhone 4 (or iPod equivalent) undoubtedly knows that one of the key differences between this device and its predecessor is the jump from 320×480 screen resolution to 640×960, which is double in both directions. Since the screen is the same physical size as the predecessor, this means that the pixel density is 4 times what it was, which essentially means that the resolution is so high that the user experience no longer needs to be reminded that pixels even exist. Hence the use of the term “retina”.